Click on a project’s image or click “learn moreto access more information about a project and my involvement.

Current Project

Liquid Trigger (WIP)

Roles: Technical Systems Designer, Producer

Liquid Trigger is a fast-paced first person shooter roguelite set in a medieval vampire world with a sci-fi twist.

Liquid Trigger is in active development in Unreal 5.


Featured Games

Cold Blooded (2022)

Roles: Game Designer, Technical Designer, Sound Designer

Hunt or be hunted in Cold Blooded, a first-person action horror game where you are tasked with hunting a hostile entity aboard space station Athos. Explore the dreaded halls to find valuable resources and utilize various weapons and equipment to prepare for your next thrilling encounter.


Hattrick VR (2021)

Roles: Systems Designer, Sound Designer

Enter virtual reality as Hattrick, the Magician, and perform amazing stage magic to wow your fans with a collection of magician minigames.


The Borderline Effect (2020)

Roles: Game Designer, Level Designer, Sound Designer

Swap between dimensions and solve puzzles to escape the mysterious facility of Arward in The Borderline Effect, a first-person puzzle platformer.


Other Projects

Valorant Ability Design (2022)

Skills: Gameplay Design, Systems Design

A design document containing three agents I designed for Valorant. This design document includes agent names, themes, player demographics, strengths and weaknesses of an agent’s ability kit, and a detailed breakdown with visual diagrams of each agent’s signature ability, two basic abilities, and ultimate ability as well as their ability economy.

This project is not affiliated with Riot.

Counter-Strike Map Blockout (2022)

Skills: Level Design – Multiplayer

A multiplayer map I designed and built for Counter Strike: Global Offensive and Valorant by using Valve’s Hammer Editor. This map is designed around the popular bomb defusal game mode with the intention of being competitively viable.


Halo Infinite Sandbox Balancing (2022)

Skills: Systems Design

A personal project diving into rebalances to Halo Infinite’s multiplayer sandbox including weapons, vehicles, and equipment.

This project is not affiliated with 343 Industries.

Umbral Memoria (2020)

Roles: Game Designer, Systems Designer, Level Designer, Sound Designer

Trapped inside of a mysterious mansion, collect items to plan your escape and avoid frightening monsters as you piece together the horrifying events that unfolded in the past.